Hallo,

I’m Fabian, a Game Design student at DE:HIVE at HTW Berlin: the Berlin University of Applied Sciences. I began studying in October 2021 and am due to graduate with a Bachelor of Arts in 2025.

Currently, I’m a Level and System Designer at Paintbucket Games

During my studies I got to be part of many diverse teams on multiple game projects. In this context I worked in different fields of the game development pipeline. My main focus when designing is to create an immersive atmosphere with new and experimental features, both directly inspired by nature and with the goal of delivering believable, authentic surroundings.

Other responsibilities include: environment art (2D/3D asset production, lighting), post-processing, general viz-dev, technical art (ShaderGraph, Blueprint). Participation in all stages of ideation and development.